0.6.3 - More fixes


After posting 0.6.2 I noticed that one of the add-ons (Xavier Loux/BleuRaven's Blender for Unreal) wasn't appearing as it should, and that opening the template in Blender 2.83 brought some undesirable UI results.

This is meant to address those issues, however, there is one more thing to take note of:

Some add-ons seem to be functioning a little differently now that I'm using the App Template pre-install code. This stores them in a slightly different location than they would otherwise be located, and I think this little directory shuffle may be messing with how some of the add-ons are coded. I got error messages in AbNormal and Mr Mannequin Tools that I didn't otherwise see, and although I was still able to get things done, I'm wondering if it might be better for anyone experiencing issues with add-ons to remove them and install them the old fashioned way.

Bit of a bummer, I'm not sure if it's something I can just patch myself, modify whichever lines are giving errors with code that points to the Template's directory instead of Blender's internal Add-on directory, but it's something I've noticed since adding that code in 0.6.2.

So, if an add-on seems to be giving you issues, this might be the cause. I'll keep digging to see if I can fix it up.


Also, Blunder is getting a little old in the tooth for me, name change incoming. This site will be maintained with a link to the new one, also on itch, also free. Same old template, just a new name. 

Stay tuned.

Files

Blunder_0_6_3.zip 32 MB
Jun 07, 2020

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